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    Comenzi Gm L2

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    cyoby
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    Mesaje : 113
    Data de inscriere : 25/09/2009
    Varsta : 24
    Localizare : Romania/Vaslui

    Comenzi Gm L2

    Mesaj  cyoby la data de Vin Oct 02, 2009 10:21 pm

    Cod:
    //admin Brings up the admin menu.
    //gm Toggle GM status
    //gmchat Sends a global message that only GMs can see. Usage: //gmchat Type message here
    //snoop
    //gmliston "Register into gm list
    //gmlistoff "Remove from gm list
    //silence (To enable/disable private message mode)
    //saveolymp Save olympiad
    //manualhero Manual select heroes
    //atmosphere <signsky> <dawn> Sets current sky to either Dawn or Dusk, as seen by members of the winning cabal.
    //atmosphere <sky> <day> Sets current sky to either day or night.
    //diet Current status of diet mode for player.
    //diet on Enables diet mode.
    //diet off Disables diet mode.
    //play_sound Brings up sounds page.
    //play_sounds
    //edit_character Opens menu to edit targetted player.
    //current_player Opens character list.
    //character_list Opens list of online players.
    //show_characters Opens list of online players.
    //find_character Opens the find player menu.
    //save_modifications Saves the edits done to the targetted player.
    //nokarma removes karma from target player
    //setkarma <value> sets karma of target player to value
    //rec Recommnend targeted player
    //settitle Set title of targeted player
    //setname Set name of targeted player
    //setcolor Set name color of targeted player
    //fullfood Full feed targeted pet
    //invis to hide your character
    //invisible to hide your character
    //vis to unhide your character
    //visible to unhide your character
    //known on to unhide your character from known list
    //known off to hide your character from known list
    //earthquake <Intensity> <Duration> Creates an earthquake
    //para_all Paralyzes all players}}
    //unpara_all Unparalyze all players
    //para Paralyze Target
    //unpara Unparalyze Target
    //bighead Gives target a big head
    //shrinkhead Returns targets head to normal size
    //polymorph character npc id
    //polymorph item id to poly target into id
    //polyself <npc> Used to polymorph yourself into a mob
    //unpolyself Returns you to the normal state
    //polymorph item <itemid> Polymorphs an item
    //gmspeed <value> Use //gmspeed value = [0...4]
    //changename <new_name> Change name of targetted player
    //add_exp_sp_to_character Opens the xp sp menu of the targetted player.
    //add_exp_sp Adds xp sp to targetted player. Usage: //add_exp_sp xp_number sp_number
    //remove_exp_sp Remove xp sp from targetted player. Usage: //remove_exp_sp xp_number sp_number
    //tradeoff Current status of trading for player.
    //tradeoff on Enables trading with other players.
    //tradeoff off Disables trading with other players.
    //reload skill Reloads skill data.
    //reload multisell Reloads multisell data.
    //reload teleport Reloads teleport locations.
    //reload npc Reloads all npc.
    //reload htm Reloads htm files.
    //reload item Reloads item templates.
    //reload instancemanager Reloads instancemanager.
    //announce_menu Opens the announce menu.
    //list_announcements Lists the current announcements.
    //reload_announcements Reloads the announcement list.
    //announce_announcements Posts all announcements in list.
    //add_announcement Adds an announcement. Usage: //add_announcement Your announcement here
    //del_announcement Deletes an announcement. Usage: //del_announcement Your announcement here
    //announce Posts an announcement. Usage: //announce Your announcement here
    //ban Used to kick and ban a named players account. Usage: //ban kadar
    //unban Used to unban a named players account. Usage: //unban kadar
    //kick Used to disconnect named player. Usage: //kick kadar
    //kick_non_gm Used to disconnect all regular players
    //kill Kill targeted player/NPC
    //jail Used to jail named player for a number of minutes. Usage: //jail kadar 10
    //unjail Used to unjail named player. Usage: //unjail kadar
    //banchat Mutes a player. Usage: //banchat kadar
    //unbanchat Unmutes a player. Usage: //unbanchat kadar
    //bbs Brings up comunity board
    //add_level Add levels to target char. Usage: //add_level 5
    //set_level Set level of targeted char. Usage: //set_level 50
    //heal Heal target player or players in radius. Usage: //heal 200
    //help Opens help page
    //invul Turns invulnerability on/off
    //target Used to target a Mob or player. Usage: //target kadar
    //cache_htm_rebuild Rebuilds and reloads the HTML cache.
    //cache_htm_reload Reloads the HTML cache.
    //cache_reload_file Reloads the HTML cache for a single file.
    //cache_reload_path Reloads the HTML cache for a specified directory.
    //cache_crest_rebuild Rebuilds the cache of pledge crests.
    //cache_crest_reload Reloads the cache of pledge crests.
    //cache_crest_fix Fixes problems with incorrect displaying of pledge crests.
    //changelvl Changes a targetted players access level. Usage: //changelvl Access_level_number
    //itemcreate Opens the item creation menu.
    //create_item Creates an item. Usage: //create_item item_id
    //cw_infos Get infos on cursed weapons
    //cw_remove Remove specified cursed weapon. Usage: //cw_remove 8190
    //cw_reload Reloads cursed weapons
    //delete Used to remove a targetted NPC. NPC will not respawn.
    //character_disconnect Used to disconnect a targetted player.
    //open opens targetted door
    //close closes targetted door
    //openall opens all doors
    //closeall closes all doors
    //edit_npc Used to edit a NPCs stats. Usage: //edit_npc npc_id
    //save_npc Saves the editted NPC info.
    //recall_npc Teleports targetted NPC to you.
    //show_droplist Shows the named NPCs drop list. Usage: //show_droplist npc_id
    //edit_drop Edits the named NPCs droplist. Usage: //edit_drop npc_id item_id [min max sweep chance]
    //add_drop Adds a drop to the named NPCs droplist. Usage: //add_drop npc_id item_id [min max sweep chance]
    //del_drop Deletes a drop to the named NPCs droplist. Usage: //del_drop npc_id item_id
    //showShop Shows a targetted vendors shoplist.
    //showShopList Shows a targetted vendors shoplist.
    //addShopItem Adds an item to a vendors shop. Usage: //addShopItem Shop_ID item_id Price
    //delShopItem Deletes an item from a vendors shoplist. Usage: //delShopItem Shop_ID item_id
    //editShopItem Edits an item in a vendors shoplist. Usage: //editShopItem Shop_ID item_id Price
    //box_access with box targetted, shows access list
    //box_access char1 char2 to add players to box Usage: //box_access kadar LadyPain
    //box_access no char1 removes player from box access Usage: //box_access LadyPain no kadar
    //clear_teams
    //setteam_close <team_name> Join players in radius 400 to specified team
    //setteam <team_name> Join targetted player to specified team
    //enchant Opens enchant menu
    //seteh <enchant_level> Set enchant level for head slot
    //setec <enchant_level> Set enchant level for chest slot
    //seteg <enchant_level> Set enchant level for gloves slot
    //seteb <enchant_level> Set enchant level for feet slot
    //setel <enchant_level> Set enchant level for legs slot
    //setew <enchant_level> Set enchant level for r_hand slot
    //setes <enchant_level> Set enchant level for l_hand slot
    //setle <enchant_level> Set enchant level for l_ear slot
    //setre <enchant_level> Set enchant level for r_ear slot
    //setlf <enchant_level> Set enchant level for l_finger slot
    //setrf <enchant_level> Set enchant level for r_finger slot
    //seten <enchant_level> Set enchant level for neck slot
    //setun <enchant_level> Set enchant level for under slot
    //setba <enchant_level> Set enchant level for back slot
    //event Opens event page
    //event_new Opens new event page
    //event_choose
    //event_store
    //event_set
    //event_change_teams_number
    //event_announce
    //event_panel
    //event_control_begin
    //event_control_teleport
    //add Add event
    //event_see List events
    //event_del <event_name> Delete event
    //delete_buffer
    //event_control_sit
    //event_name
    //event_control_kill
    //event_control_res
    //event_control_poly
    //event_control_unpoly
    //event_control_prize
    //event_control_chatban
    //event_control_finish
    //fight_calculator Show fight calculator
    //fight_calculator_show Show fight calculator
    //fcs Show fight calculator
    //geo_z Get Geo_Z
    //geo_type Get Geotype
    //geo_nswe Get heading
    //geo_los Check line of sight
    //geo_position Get geo position
    //geo_bug Add bug comment Usage: //admin_geo_bug you coments here
    //geo_load Usage: //admin_geo_load <regionX> <regionY>
    //geo_unload Usage: //admin_geo_unload <regionX> <regionY>
    //geoeditor_connect Usage: //geoeditor_connect <number>
    //geoeditor_join Join active char}}
    //geoeditor_leave
    //server_gm_only Only GM can access server
    //server_all Public access server
    //server_max_player <number> Set max players value
    //server_list_clock Toggle clock displayed next to the server name
    //server_login Opens login server edit window
    //mammon_find Lists the current location (if any) of the Mammon NPCs
    //mammon_respawn Lists the current respawn times (if any) of the Mammon NPCs
    //list_spawns <npcId> <teleIndex> Teleports to the player based on the given spawn index (from using //list_spawns <npcId>).
    //msg <ID> Used for testing SystemMessage? IDs
    //char_manage Opens characters manage page
    //mobmenu Opens mobgroup.htm
    //admin_mobgroup_list
    //mobgroup_create
    //mobgroup_remove
    //mobgroup_delete
    //mobgroup_spawn
    //mobgroup_unspawn
    //mobgroup_kill
    //mobgroup_idle
    //mobgroup_attack
    //mobgroup_rnd
    //mobgroup_return
    //mobgroup_follow
    //mobgroup_casting
    //mobgroup_nomove
    //mobgroup_attackgrp
    //mobgroup_invul
    //mobinst Opens mobgrouphelp.htm
    //mons Used to start the Monster Races.
    //pn_info Path node info
    //show_path
    //path_debug
    //show_pn
    //find_path
    //view_petitions View petitions list
    //view_petition View petition
    //accept_petition
    //reject_petition
    //reset_petitions clear the petition queue
    //forge
    //forge2
    //forge3
    //pledge <create> <create> for targeted palyer
    //quest_reload Reload quests (curently disabled)
    //restore Restores a broken player info.
    //repair Repairs a broken player info.
    //res Resurrect player
    //res_monster Resurrect monster
    //ride_wyvern Command used to summon and ride a wyvern.
    //unride_wyvern Command to dismount and unsummon a wyvern.
    //ride_strider Command used to summon and ride a strider.
    //unride_strider Command to dismount and unsummon a strider.
    //unride Ride dismount
    //buy Opens the GMShop.
    //gmshop Opens the GMShop.
    //server_shutdown Starts the shutdown process. Usage: //server_shutdown Number of seconds
    //server_restart Starts the restart process. Usage: //server_restart Number of seconds
    //server_abort Stops the server shutdown.
    //siege
    //add_attacker
    //add_defender
    //add_guard
    //list_siege_clans
    //clear_siege_list
    //move_defenders
    //spawn_doors
    //endsiege
    //startsiege
    //setcastle
    //clanhall
    //clanhallset
    //clanhalldel
    //clanhallopendoors
    //clanhallclosedoors
    //clanhallteleportsel
    //show_skills Lists targetted players skills.
    //remove_skills Removes the targetted players skills.
    //skill_list Opens skill menu.
    //skill_index Opens skill menu according to players stats.
    //add_skill Adds a skill to a targetted player. Usage: //add_skill Skill_id level
    //remove_skill Removes a skill from a targetted player. Usage: //remove_skill Skill_id
    //get_skills Temporarily gives you the skills of a targetted player.
    //reset_skills Restores your skills from before the get_skills command.
    //admin_remove_all_skills
    //admin_give_all_skills
    //skill_test <skill_id> Test a skill. Usage: //skill_test 100
    //st <skill_id> Test a skill. Usage: //st 100
    //show_spawns Opens spawn menu.
    //spawn Spawns a Mob on current target. Usage: //spawn npc_id
    //spawn_monster Spawns a Mob on current target. Usage: //spawn_monster npc_id
    //spawn_index Shows menu for monsters with respective level. Usage: //spawn_index level
    //unspawnall
    //respawnall
    //spawn_reload
    //npc_index
    //show_npcs
    //teleport_reload
    //spawnnight
    //spawnday
    //show_moves Opens the teleport menu.
    //show_moves_other Opens the teleport menu named other.
    //show_teleport Opens the teleport menu.
    //teleport_to_character Teleports you to the named player. Usage: //teleport_to_character kadar
    //teleportto Teleports you to the named player. Usage: //teleport_to_character kadar
    //admin_teleto Teleports you to the named player. Usage: //teleport_to_character kadar
    //move_to Teleports you to coordinates given. Usage: //move_to 11111 22222 3333
    //teleport_character Teleports targetted player to coordinates given. Usage: //move_to 11111 22222r 3333
    //recall Summons a named player to you. Usage: //recall kadar
    //admin_walk
    //explore
    //admin_recall_npc
    //gonorth
    //gosouth
    //goeast
    //gowest
    //goup
    //godown
    //tele show teleport window
    //admin_failed
    //test These //test commands are for the universe mapping feature (developmental)
    //test uni flush Save universe map
    //test hash <number>
    //test uni Return universe size
    //mp on Start packet monitor
    //mp off Stop packet monitor
    //mp dump Save packet history
    //known on to unhide your character from known list
    //known off to hide your character from known list
    //unblockip <ip> Unblock an IP Usage://
    //zone_check
    //zone_reload

      Acum este: Mar Oct 16, 2018 10:50 pm